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Entries in iii (2)

Friday
Nov052010

First Impressions - Fable III

Fable III

Developer: Lionhead Studios

Publisher: Microsoft Game Studios

Release Date: October 26, 2010

Date of Play: November 4, 2010

Stated as politely as I can manage, Fable II was a game I came to rather dislike. Perhaps it was Peter Molyneux’s incessent promising of features he couldn’t deliver, perhaps it was a case of high expectations being soured by a good, not great, game, or perhaps it was simply bad timing. Fable II released a week before the magnificent Fallout 3, after all, giving me only a short time in Albion before being blown away by the openness, freedom, and expansive world to explore in Bethesda’s somewhat wonky masterpiece, leaving Molyneux's world feeling a bit lacking by comparison. 

I would call my time with Fable II enjoyable, to be clear, but I would classify it as good, not great. The ending was lousy. The game world felt small. And it had some issues mechanically that took me out of the experience, such as the absolutely stupid relationship system based on absurd repetitions of dumb animations, or the occasionally frustrating, simplistic combat. 

Still, I liked the idea and the humor of the world, and I hope that Fable III might deliver a better overall experience. I must admit to being highly skeptical of Molyneux’s ability to make this happen, but I’m going to try to keep an open mind. In an interesting twist of fate, the tables are turned from two years ago. Fallout: New Vegas released a week before Fable III and a negative first impression of Obsidian’s lazy sequel leaves the door open to a reversal of fortunes. Can Fable III take back the crown and impress a hardened skeptic who wrties off Fable II as a loss and never even played the original Fable?

Let’s find out.

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Friday
Feb122010

Molyneux's World

A great prophet emerged yesterday from his Palace of Creation and deemed the populace worthy of more of his divine revelations. With tender voice and many sweeping hand gestures, he gently ushered in a wave of new truths for the riveted audience that lie in wait.

Yes, one Mr. Peter Molyneux has again emerged with more of his words of self-aggrandizement, attempting to stun the gaming community with the powerful force of his sheer arrogance. 

This is a man who has uttered language in the past such that it is rather surprising that he has not yet been crowned King of All Game Creators. How can someone who so clearly brings so much unadulterated innovation into an industry desperately calling out for his divine touch not be hoisted onto the highest podium available for all to worship?

The answer, it seems, lies in the fact that The Great Molyneux seems to have what might be described as a tenuous grasp on that thing which we call reality.

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