Search

Entries in square (2)

Thursday
Feb102011

The Pitfalls of Tradition: The Decline of the JRPG

The origins of the fledgling medium of interactive gaming lie steeped in tradition. Close ties to technological development have inspired great change in a short span of years, but most games even today are still rooted in a core of rules and concepts formed many years ago.

When you consider that video games are, essentially, highly evolved forms of old-world entertainment, such as card and board games, this is understandable. Modern interactive games might be technologically wondrous, but they’re still based on rules and systems like any other traditional game. As such, it’s easy to understand the temptation to stick with what works and resist change simply for the sake of it.

This traditionalism has, in many ways, served the industry well. Years of honing concepts, evolving ideas, and developing genres has led to a steady trend upward in quality across nearly every facet of game development. It’s this evolution from early ideas, this adherence to what works, that has allowed video games to come so far in such a short time.

It is vital to point out that the key concept here is evolution, not stagnation.

Click to read more ...

Thursday
May202010

Final Fantasy XIII Progress Report: A Primary Concern

Final Fantasy XIII has a lot of problems. This should come as no surprise to anyone.

The Internet overfloweth with reports of this title’s many misfortunes. From a cast of characters filled with one too many jackasses to a difficulty curve overly fond of the comforting right angles of the good old brick wall to a level designer seemingly infatuated with tubes, Final Fantasy XIII is, shall we say, less than perfect.

My final verdict on the game will have to wait, and it will have to wait quite a while because this is a long, difficult game.

But I have discovered something recently. As per my usual habits, I had gotten distracted from my Final Fantasy-ing for a few days, having briefly put it aside to play some Super Street Fighter IV online, play around with some Rabbids that arrived from GameFly, and even do a couple of things that didn’t involve holding a controller.

I picked it back up today after deciding that, with so many terrific games coming out right around now, I needed to get Final Fantasy XIII out of the way so I could move onto something else with a clear conscience.

So, in an effort to clear my calendar (and just to get it out of the way) I put Final Fantasy XIII back in my PS3 and got back to the grind.

That’s when it occurred to me. I now know what my biggest issue with this game is, and it isn’t any of the things I thought it would be.

Click to read more ...