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Entries in furries (1)

Tuesday
Aug172010

BlazBlue: Continuum Shift Makoto DLC Review

Cute squirrel-girl Makoto presents something of a conundrum to fighting game fans, and I’m not just referring to the fact that she’s both dressed like a slut and, you know, half-squirrel. To be aroused or not to be aroused, that is the question every non-furry must ask himself.

The more important issue is what she represents. Makoto is the first character to be added to a fighting game post-release via downloadable content. As such, she represents an important milestone for the genre and she brings to light some of the unique issues of DLC in a fighting game. 

The problems begin with the fact that you can’t test out downloadable content before you buy. There are no DLC demos. Were Street Fighter IV to begin selling us new characters this might be less of a problem because not only does Street Fighter have a longer history including many characters and fighting styles that some players might already be familiar with, but its more accessible nature also means that, for the most part, it’s relatively easy to hop back and forth between multiple characters. 

BlazBlue, however, is almost completely the opposite. Continuum Shift is only the second game in the series and every entrant in its small roster of characters plays totally differently. This is part of the appeal of the game, of course, as the variety of play styles in BlazBlue is nearly unmatched even considering its small cast, but this makes a downloadable character an interesting quandary. At $7 (or $8 for some reason if you’re on a PS3), it’s a relatively expensive gamble as to whether the character will be a fit for you or not. 

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