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Entries in iv (3)

Tuesday
May042010

Street Fighter IV iPhone Review

Street Fighter on the iPhone is something that by all rights should not even exist, much less in any form that actually resembles what a normal human being would consider a playable game. It should be a cheap cash in. It should be an abomination. It should have no redeeming value whatsoever.

I mean, come on. It's Street Fighter! On the iPhone! We are talking about a fighting game that represents the ultimate in precision controls, precise timing, and skillful input. Slapping a game like that onto a portable device with no physical buttons should be nothing short of blasphemous.

But yet, here we are. Street Fighter has been released for Apple's touchscreen device, and it doesn't suck. Color me surprised.

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Wednesday
Jan132010

The 2009 List of Shame

The games below are not necessarily the outright worst games of the year. In fact, two of the three certainly are not. Frankly, I don't have the time, money, or incentive as a lone blogger to play what are actually the worst games put on shelves. Instead, these are the games that, for various reasons, made me very sad. And being a sad gamer isn't a fun thing to be.

Grand Theft Auto IV: The Lost and Damned (DLC)

The Lost and Damned wasn’t a bad game. From all accounts it was a well-constructed addition to the GTA IV universe, with an interesting storyline, new gameplay, and all that other jazz.

None of that is why the add-on made the List of Shame.

It was through playing The Lost and Damned that I realized I don’t have any desire whatsoever to play GTA IV anymore, and this made me sad.

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Tuesday
Jan052010

Best of 2009 - Street Fighter IV

Some games have gotten recognition from me on this rather insignificant list because of how individually spectacular they are. There was something amazing or addictive or original about many of the games discussed so far that put them on a level above other products released this year.

Street Fighter IV gets the nod for another reason. Sure it’s a terrifically crafted, well-polished game, but the real reason it stood out to me in 2009 is because it marked the first time any fighting game other than my beloved Soulcalibur series had ever managed to truly hook me.

That’s quite an accomplishment.

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